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Resident Evil Survival Unit surpasses 2m downloads in 10 days | News-in-brief
Resident Evil Survival Unit surpasses 2m downloads in 10 days | News-in-briefView the full article
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Dan Houser: "Some of these people trying to define the future of humanity, creativity using AI are not the most humane or creative people"
Rockstar veteran Dan Houser has spoken out again about the use of artificial intelligence in the creative fields. Read more View the full article
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Era of Miracles (PC) Giveaway
Download Era of Miracles for free on IndieGala! Era of Miracles is a 2d single-player role-playing game where you are ... View the full article
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Cease To Breathe (itch.io) Giveaway
Score Cease To Breathe for free on Itch.io. Cease To Breathe is a 2d retro-style point-and-click adventure game where ... View the full article
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The Top 10 Nintendo Switch 2 Games
Nintendo’s latest console has only been in our hands for about six months, but it has been hugely successful. But more important than how it is selling is how many good games it already has. Along with the full Switch 1 library playable on the system, there are plenty of great native Switch 2 games, and more slated for the rest of the year. Below you will find a top 10 of our favorite Switch 2 games (and one Switch 1 game that you should play on Switch 2). Please note that while the list below contains 10 entries, we aren’t ranking them. If a game has made it this far (and managed to stay here), it’s a must-play, period. As such, we’ll be listing entries in chronological release order. Also, with future updates, you’ll find a rundown of previous entries at the bottom of the list. While those titles have gotten bumped over time, they are still all great games in their own right and worth exploring if you’re already caught up on the latest hits. Here are Game Informer’s picks for the top 10 games on Switch 2: Pokémon Scarlet & Violet Release: June 5, 2025 (Switch release November 18, 2022) Pokémon Scarlet & Violet is the only game on this list that does not have a native Switch 2 version. We are admittedly giving it special treatment by offering it a spot here, but it is arguably the Switch game that most benefits from the updates offered by Nintendo’s new hardware. When it was released in 2022, we could see there was a good, novel Pokémon game hidden behind its myriad technical issues, and playing it Switch 2 finally elevates it to where it should have always been. | Our Review The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition Release: June 5, 2025 Tears of the Kingdom is a masterpiece, as is the game that came before it, Breath of the Wild. Its open world is vast and interesting, making it embarrassingly easy to get lost in its adventure. If you happened to skip the previous Nintendo generation and want to play the best Nintendo has to offer, you can’t go wrong with either the Switch 2 upgraded versions of Breath of the Wild or Tears of the Kingdom, but we’re giving the most recent of the two the edge thanks to the creativity afforded by Ultrahand. | Our Review Mario Kart World Release: June 5, 2025 It may be illegal to own a Nintendo console without a copy of its accompanying Mario Kart. Thankfully, the latest entry, which was available day one for the Switch 2, is a worthy entry into Mario’s racing canon. New abilities make it a blast to play alone or with others, and the open world offers fun distractions when you’d rather drive around alone. Throw in arguably the best Rainbow Road in the series, and you have a game that will undoubtedly endure for years to come. | Our Review Donkey Kong Bananza Release: July 17, 2025 Donkey Kong is no stranger to starring in his own games, but Bananza is the biggest and most bombastic adventure the ape has ever experienced. Diving deeper and deeper into the world is rewarding, and the ability to destroy just about everything never gets old. Bananza simply has that secret, undefinable sauce that Nintendo is so good at creating, where playing the game is just a joyful experience. We highly encourage players to see the game to the end, as the conclusion is the ecstatic highlight of the whole experience. | Our Review Hollow Knight: Silksong Release: September 4, 2025 The wait for Hollow Knight’s sequel was long, but worthwhile. Silksong is the result of a talented developer deciding that its planned DLC is worthy of being a much larger, full game, and it took the time to bring it to fruition. When we finally got the game in September, we found an incredibly challenging but undeniably rewarding adventure brimming with secrets. The Switch 2 version is particularly nice with high frame rates and, of course, the Switch 2’s portability. | Our Review Hades II Release: September 25, 2025 We awarded Hades II the rare 10/10 Game Informer review score, a distinction we don’t take lightly, for good reason. The Hades follow-up from developer Supergiant takes what was so successful about the original game, and iterates on all of its elements for a new adventure with a new protagonist who has all-new abilities and motivations. Playing as Melinoë is a blast, the game looks beautiful, and it sounds even better. | Our Review Final Fantasy Tactics – The Ivalice Chronicles Release: September 30, 2025 Final Fantasy Tactics has always been a fantastic game and is often cited as the best spin-off of the franchise. The remake (or maybe it’s a remaster – the definition is muddy) proves that the original’s ingenious design holds up after all these years, and the new additions, though sparingly included, are worthwhile. It may not be the first time Final Fantasy Tactics has been portable (its PSP port and the Game Boy Advance follow-ups are also very good), but we’re grateful to have an updated version of this classic on Nintendo’s platform. | Our Review Pokémon Legends: Z-A Release: October 16, 2025 Perhaps it’s surprising to feature multiple Pokémon games on a contained list of our favorite Nintendo games, but there is a reason it is literally the most successful intellectual property of all time. While Scarlet & Violet offer something closer to a traditional Pokémon experience, Legends: Z-A successfully infuses more action and freedom into the historically turn-based series. | Our Review Ball x Pit Release: October 28, 2025 A common refrain among Ball x Pit players is frustration. The game isn’t annoying or unfair – it’s just very difficult to stop playing. It is a member of the burgeoning genre of games taking clear inspiration from Vampire Survivors. In it, you play a modern take on the classic arcade game, Breakout, where bouncing balls eliminate enemies as you progress upward. It’s an incredibly replayable and engaging system that is buoyed further by the loop of building out a town between runs. | Our Review Kirby Air Riders Release: November 20, 2025 In 2003, Super Smash Bros. and Kirby creator Masahiro Sakurai released a racing game for GameCube that became a bit of a cult classic. Its one-button racing mechanics were odd, but compelling, but we never imagined it would receive a sequel. Now, in 2025, on Nintendo’s latest console, Kirby Air Riders is here, and it is full of the Sakurai action, chaos, and charm that have come to define his engaging style. We may not have a native Switch 2 Smash Bros. yet, but Kirby Air Riders has the style and tone of the fighting game, but in a different genre. | Our Review For more lists about the best games on other platforms, check out our lists of the top 10 games on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and Switch. Other games up for consideration: Bravely Default: Flying Fairy HD RemasterHyrule Warriors: Age of ImprisonmentThe Legend of Zelda: Breath of the Wild - Nintendo Switch 2 EditionSonic Racing: CrossWorlds View the full article
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World of Warships: Holiday Gift (Steam) Giveaway
Celebrate the holidays with World of Warships! Grab this limited-time free DLC on Steam to unlock the exclusive Steam flag, ... View the full article
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An Xbox 360 Retrospective: A Higher Degree Of Quality
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World of Warships: Yubari Pack (Steam) Giveaway
Claim World of Warships - Yubari Pack (DLC) for free on Steam! View the full article
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Dispatch maker AdHoc says the episodic business model is "an insane thing to do"
The developer of Dispatch, AdHoc Studios, has said that developers need to think carefully before opting for an episodic business model. Read more View the full article
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Valve accused of pulling LBGTQ+ game from Steam at request of Russian government
PC games giant Valve has reportedly censored content on its Steam platform at the behest of the Russian government. Read more View the full article
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Maze Burrow (itch.io) Giveaway
It’s time to fight back against the moles! Grab Maze Burrow for free on itch.io. Maze Burrow is ... View the full article
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Drawn Down (itch.io) Giveaway
Drawn Down is free this week on itch.io! Drawn Down is a cool 2D point-and-click adventure with logical puzzles ... View the full article
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Bungie admits that Destiny is struggling to attract new players
Developer and publisher Bungie has said that its smash hit sci-fi MMO Destiny has fallen short when it comes to bringing in new players. Read more View the full article
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ByteDance reportedly looking to divest Mobile Legends developer Moonton Technology to PIF's Savvy Games
TikTok owner ByteDance is allegedly in talks to sell Mobile Legends: Bang Bang developer Shanghai Moonton Technology Co to Savvy Games Group. Read more View the full article
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Beleaguered free-to-play Halo x Portal FPS Splitgate 2 set to re-launch next month
1047 Games is closing the beta test for its beleaguered sequel, Splitgate 2, on December 4. Read more View the full article
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Dragon Quest Reimagined Producer On Remaking A Classic: 'We Rebuilt Everything From The Ground Up'
Dragon Quest VII Reimagined is the latest game to grace the cover of Game Informer, and to learn more about this game for the cover story, I traveled to Tokyo, Japan, to play two hours of the game and interview the team behind it, too. With this being the second remake of Dragon Quest VII, following the 2016 Nintendo 3DS remake, I was curious about where you even start with a project like this. So I asked producer Takeshi Ichikawa and director Masato Yagi about their thought processes behind developing the game, which elements are sacred ground in Dragon Quest VII, if there's any pressure involved, and more. Here's what I learned. "To be honest, I did feel some pressure, but for the most part, I felt the same as Ichikawa here," Yagi tells me. "I was excited with the idea of bringing these new changes." Ichikawa, on the other hand, didn't feel much pressure. “I was certainly excited with the prospect of bringing these changes,” he tells me. “When we first kicked off the project, we had in mind three main components that we really wanted to reimagine for this version; the first one being the visuals, the second one being the scenario or the story, and the third one being the battle. [...] It is one of the most popular installments in the series, but our goal was to offer a reimagined experience to players all around the world. But again, I didn’t really necessarily feel pressure.” When I ask where the team started with Reimagined, Ichikawa explains it's a remake focused on showcasing what makes Dragon Quest VII so great to modern audiences. That means keeping the story intact, although lead scenario writer Sayaka Takagi explained to me in a different interview how the team streamlined the main scenario; you can read about that here. "I really thought that the story of the original was essential to keep," Ichikawa says. "When you look at [all of the] mainline installments, Dragon Quest VII's story is quite unique and not really like the others. These characters [...] go through a lot of struggles, and it is, overall, kind of a bit darker. That [darkness] is the one thing that I wanted to retain for sure in the remake." Yagi agrees with Ichikawa, telling me in a series full of lighthearted stories with a more loving tone, Dragon Quest VII is darker. He remembers asking, "Is this actually a Dragon Quest story?" while playing the original game on PlayStation. Retaining this tone was important for Reimagined, he adds, lightly dipping into spoiler territory to discuss Prince Kiefer, a party member of the game. I won't spoil anything here, but if you're familiar with the game, Kiefer makes a crucial decision in the story, and though in the initial stages of development the team pondered keeping it (and other narrative moments) in the game, it remained. "That's definitely one thing that we were debating if we should keep or not, but in the end, we decided it's just too essential for the story," Yagi says. "There are a lot of areas where we debated to keep or not keep, but in the end, for the most part, we decided to keep [things in place]. But it's not keeping them as is. We did end up making some little adjustments and arrangements here and there." Speaking more broadly, Yagi says the team behind Reimagined "really wanted to make the overall game experience more immersive for our players [and that's why we streamlined the story. It's also why we made some adjustments to the combat." Closing out our conversation on the philosophy behind this remake, Ichikawa tells me, "Reimagined" implies everything is new. He says, "We really built everything from the ground up. We rebuilt everything, aside from the scenario, from scratch. In order to convey that sentiment, we felt that 'Reimagined' would be the most adequate title instead of 'Remake.'" Dragon Quest VII Reimagined launches February 5 on PlayStation 5, Xbox Series X/S, Switch 2, Switch, and PC. In the meantime, check out this article breaking down everything in the Dragon Quest VII Reimagined issue of Game Informer, and be sure to subscribe here if you haven't yet so you can access the Dragon Quest VII Reimagined cover story, our deep dive into Dragon Quest history with creator Yuji Horii, and so much more. View the full article
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Phil Spencer says Xbox's Game Pass cloud hours are up 45% YoY, making gaming "more accessible than ever"
Xbox Game Pass cloud hours "are up," according to Microsoft's Phil Spencer. Read more View the full article
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With just 17% of Sega's recent sales coming from new titles, the company suggests "definitive editions" could be putting players off Day One purchases
Sega has cautioned against releasing "definitive editions," intimating players are "hesitant to make purchases" of day one games for fear of missing out on the subsequent release of content-complete editions. Read more View the full article
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Nintendo to buy Bandai Namco Studios Singapore
Japanese platform holder Nintendo has said it plans to acquire Bandai Namco Studios Singapore. Read more View the full article
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Dan Houser quit Rockstar because he didn't "have another one of those games in me"; says humans, not AI, will dominate creative endeavours
Grand Theft Auto veteran Dan Houser believes that human beings will be the driving force in creative endeavours now and forever. Read more View the full article
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Universe For Sale (Epic Games) Giveaway
Explore Jupiter today! Universe For Sale is free this week on Epic Games Store. Universe for Sale is a cool 2... View the full article
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Epic's Sweeney says platforms should stop tagging games made with AI
The CEO of Epic Games, Tim Sweeney, has argued that platforms like Steam should not label games that are made using AI. Read more View the full article
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Cyberpunk 2077 has sold 35 million copies to date
Dystopian sci-fi blockbuster Cyberpunk 2077 has shifted over 35 million copies to date. Read more View the full article
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Paradox takes $37 million write-down after Vampire: The Masquerade - Bloodlines 2 misses targets
Paradox has announced it is writing down SEK 355 (around $37 million) of development costs for Vampire: The Masquerade - Bloodlines 2, after early sales figures fell short of expectations following mixed reviews. The company said it would still deliver the two planned expansions to the game. Read more View the full article
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Hotel Greenwood (PC) Giveaway
Curious about the supernatural? Download Hotel Greenwood for free via IndieGala! Hotel Greenwood is 3d first-person thriller game. View the full article