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  1. Nintendo has issued a fresh batch of Digital Millennium Copyright Act (DMCA) notices to several emulators using repositories on GitHub. Read more View the full article
  2. Sega has paid tribute to Hideki Sato, the designer of most Sega home consoles, who died last week. Read more View the full article
  3. Sony is reportedly considering delaying the rollout of its next-generation console due to the ongoing memory shortage crisis. Read more View the full article
  4. Embracer Group has released its financial results for the nine months ended December 31, 2025, reporting declines in overall net sales across its PC/console and mobile gaming divisions. Read more View the full article
  5. Download Primal Slideee Deluxe for free via Stove until Feb 22! View the full article
  6. NetEase has published its financial results for 2025, reporting a 6.9% rise in overall revenue to RMB 112.6 billion ($16.1 billion). Read more View the full article
  7. TikTok owner ByteDance is allegedly in "advanced talks" to sell Mobile Legends developer Moonton Technology to Savvy Games Group for between $6 billion and $7 billion. Read more View the full article
  8. Claim Love n War: Warlord by Chance for free via Stove! Warlord by Chance is a tactical RPG with gorgeous ... View the full article
  9. It's another jam-packed week of The Game Informer Show! Sony stepped onto the virtual stage this week to lay out its roadmap heading into this summer, so Kyle, Wesley, Charles, and Eric got together to talk through all the big announcements. After the break, stay tuned for Charles' impressions of Pokemon Pokopia, a very chill take on Pokemon life. Then, we have review impressions of the haunting Reanimal and Romeo Is A Dead Man, and even a little surprise indie recommendation at the end! The Game Informer Show is a weekly podcast covering the video game industry. Join us every Friday for chats about your favorite titles – past and present – alongside Game Informer staff and special guests from around the industry. Watch the video version here: Listen to "State Of Play Recap, Plus Pokopia Preview And Reanimal Review" on Spreaker.Follow our hosts on social media:Kyle Hilliard (@kylehilliard)Wesley LeBlanc (@wesleyleblanc)Charles Harte (@chuckduck365)Eric Van Allen (@seamoosi)Jump ahead using these timestamps:00:00 - Intro 00:50 - State of Play Reactions 58:06 - Pokemon Pokopia Preview 1:20:29 - Reanimal Review 1:35:07 - Romeo Is A Dead Man Review 1:44:22 - CiniCross View the full article
  10. Download Cherophobia for free via Itch.io! Cherophobia is a short 3D psychological horror game. View the full article
  11. Welcome to Friday the 13th – the spookiest day of the year! In honor of the occasion we're playing mostly... not scary games. Unless you consider the failing a nongram puzzle scary. Or you don't like cats? The new God of War games has some monsters in it. That's something right? Crisol, actually, is pretty dang creepy, so that counts. There you go. In any case, it's time for the weekend and our usual recommendation of games and things you should check out! But before that, here's a recap of the biggest stories of the week: Everything Announced At The February PlayStation State Of PlayCastlevania: Belmont's Curse, Made By Konami And The Dead Cells Devs, Launches In 2026Santa Monica Studio Is Remaking The Original God Of War TrilogyMetal Gear Solid: Master Collection Vol. 2 Finally Frees Guns Of The Patriots From Its PS3 PrisonBlizzard Is Bringing The Warlock Class To Diablo IV: Lord Of Hatred, Diablo II, And Diablo ImmortalHighguard Developer Wildlight Entertainment Confirms Layoffs At The StudioThe Games You Should Check Out This Weekend Crisol: Theater Of Idols Wesley LeBlanc Crisol: Theater of Idols is, so far, a pretty decent time. It’s what I would lovingly describe as Double-A, and if you’re a fan of the PlayStation 3/Xbox 360 era of games and gameplay feel, I think it’s a horror adventure you should check out. I’m only a few hours in, so I reserve the right to change my opinion when I play more, but it’s a Resident Evil-like survival horror game with a unique spin on it. That spin is that your guns use your blood as ammo, so in order to reload your weapons, you’ll need to sacrifice some of your health, creating a fun push and pull of tension between your survival and the life-like puppet in front of you swinging a blade. Its story is… well, it’s there, and things are happening, but it hasn’t drawn me in just yet. Part of that is because the voice acting feels a bit all over the place and is pretty much always over the top. Still, Crisol: Theater of Idols riffs on a Spanish-Gothic style of Catholicism that has been interesting to look at in the opening hours. I look forward to seeing what else it has in store for me. CiniCross Kyle Hilliard I was not following CiniCross prior to release, and frankly, I was a fool! It merges a genre I love (nonogram a.k.a. Picross puzzles) with a genre I like (rogue games), to create something that I don't want to stop playing. Basically, you complete nongram puzzles as quickly as possible to acquire upgrades that you must choose between to improve yourself so that you can survive until the final floor. It has some faults. I have hit some consistent game-crashing bugs (which are particularly painful in a rogue game), and I don't love the music and sound effects, but I adore the core mechanics and dark aesthetic. I have been playing on my Steam Deck and have had this much trouble putting the device down since it was my Vampire Survivors machine when I first acquired it. I don't know that this is the game that will convince you love nonogram puzzles, but if you do love nonogram puzzles like I do, I hope I've convinced you to check it out. Mewgenics Charles Harte I've spent about 90 hours with Mewgenics at this point, and I still have no clue how much longer it will take me to reach the ending. It's a massive game, but its stellar combat is worth your time (though it's up to you whether you want to invest as many hours as I have). It's a turn-based, grid-based roguelike where you command a squad of four cats through various wacky environments, from the sewers to the surface of the moon. Cats are each equipped a collar at the start of the run, which assigns them a class like Tank, Cleric, or Hunter, and abilities are so randomized that each experience is not only very different, but fun in a new way. The way two cats' passives might interact or the way an equipped item can completely transform a build is consistently engaging. It's also just tough enough to keep you engaged, as any battle can go sideways quickly if you lose focus. It also has a fantastic soundtrack that continues to expand the further you progress. I don't love the humor (too many poop jokes) and I find the cat-breeding mechanics in need of some quality of life upgrades, but most of the game is combat, and that combat rocks enough that Mewgenics is worth playing. God Of War Sons Of Sparta Kyle Hilliard I am on the review for God of War Sons of Sparta, so look out for a proper scored review the game soon. As of this writing, however, I am about an hour in and I am so far enjoying the experience of getting a glimpse into Kratos' childhood. I have played every God of War game at release (even God of War: Betrayal, the pre-smartphone mobile game) and at this point I feel like I have lived his life alongside him. He's been through hell (often literally) but I like this chance to see him before it all went wrong. I also appreciate the framing of him telling his daughter, Calliope, a story. She is crucial to his life, but we've really only seen how she affected Kratos in God of War: Chains of Olympus for PSP. Turns out he doesn't really like to talk about the most devastating event of his entire life. The action has a few shortcomings and some stiffness, but I am eager to get a better handle on it and see all the game has to offer. Overwatch Brian Shea Seven years ago, this would have been my weekly recommendation of what to play – after all, I did put over 1,000 hours into the original Overwatch – but if you told me coming into 2026 that I'd be back into it, I would have laughed at you. But here we are; Overwatch's recent complete overhaul, which saw the game stripped of the "2" in its title, made me curious enough to jump back in. As a regular player from 2016 to 2019, Overwatch sits near the top of my personal favorite games of all time, but following the announcement of Overwatch 2 back in 2019, the title fell off hard. Content slowed to a drip as the team focused on Overwatch 2's story content, most of which never saw the light of day. Then, when Overwatch 2 arrived, I still enjoyed it (I gave it an 9 out of 10, after all), but it was a far cry from the novelty and excitement surrounding the original game during those first several years. This reworking of the entire game is so much more than just a simple title rebrand; in addition to a more prominent story, complete with Blizzard's famously great cinematics, it's also refocusing on what players love. A permanent 6v6 mode is there for those who favor the original Overwatch team compositions. A ton of new heroes are joining the roster this year (including five heroes just this week), completely flipping any existing Meta on its head. And speaking of Meta, the new Conquest Meta Event has you pick a faction and fight for it over the course of a five-week event, earning rewards every step of the way. As someone who hasn't played the game for several years now, I'm struggling to not only rewire my rusty muscle memory, but also relearn my favorite heroes, as many of them have received reworks in my absence. It's a little overwhelming, and many of my old strategies now fail, but I'm having a blast dipping my toe back in. And when I am able to go on a run as one of my old favorites, I'm reminded precisely why I fell in love with this game in the first place. View the full article
  12. An unexpected publisher stepped into the spotlight during yesterday's PlayStation State of Play presentation. That publisher was Konami, a once-prominent developer and publisher of video games that, in recent years, has come under fire from gamers for largely neglecting its multiple iconic franchises. Yesterday's State of Play served as a reemergence party of sorts for the publisher, as the company announced multiple projects, including the Metal Gear Solid: Master Collection Vol. 2 and Castlevania: Belmont's Curse. Fans expressed excitement after learning these iconic franchises still have pulses, and today, it would seem Castlevania may not only have a pulse, but potentially a new lease on life. Following its block on the State of Play, Konami updated its Castlevania Portal Site with the following message regarding Castlevania's 40th anniversary: The doors of Castlevania open once more. This year marks the 40th anniversary since the original ‘Akumajō Dracula’ first saw the light of day. In this commemorative year, “Castlevania” will be revived. First up is this title: ‘Castlevania: Belmont's Curse’. We couldn’t think in other studios to work together rather than Evil Empire and Motion Twin, studios brimming with talent and passion, to deliver a new exploration-based 2D action game that captures the essence of Castlevania while bringing fresh innovation. This is the beginning of numerous new products around Castlevania. Look forward to the return of the magnificent “nightmare” lurking in the darkness. - Castlevania series Production Team In addition to this message, Konami also released a YouTube video featuring the official Castlevania 40th anniversary logo, which plays off the key art from the original Castlevania. It also features a ton of Castlevania imagery, which could potentially hint at what's next for the franchise. You can view that video below: The last true Castlevania release arrived in 2014, with Castlevania: Lords of Shadow 2. Since then, Castlevania has crossed over with Super Smash Bros. Ultimate, Vampire Survivors, and Dead Cells, but the series has been largely dormant outside of retro collections, re-releases, and cameos in other games. That will change later this year when Castlevania: Belmont's Curse arrives on PS5, Xbox Series X/S, Switch, and PC. View the full article
  13. Warhorse Studios has surprise-dropped a free Kingdom Come: Deliverance update on PlayStation 5 and Xbox Series X/S that brings the game up to Ultra Quality-like PC visuals on consoles. That includes 60 FPS performance, 4K resolution upscaling, improved textures and assets, and more. Out now, this update is free to all existing owners of Kingdom Come: Deliverance on PlayStation and Xbox, and if you don't already own the game, you can pick it up on digital storefronts for $29.99. In a new "Next-Gen Update" trailer highlighting the game's PS5 and Xbox Series X/S enhancements, Warhorse reveals Kingdom Come: Deliverance has surpassed 10 million copies sold, which is more than double the 4 million copies sold of its sequel, Kingdom Come: Deliverance II (which was my Number Two game of the year in 2025). Check it out for yourself in the trailer below: My Quick Kingdom Come: Deliverance Next-Gen Update ImpressionsAs you can see, Kingdom Come: Deliverance is looking better than ever. I adored Kingdom Come: Deliverance II last year, but I had actually never played its predecessor. With how much I enjoyed Kingdom Come: Deliverance II, I'm happy to report that in my early hours with this updated version of the first game, I'm having a great time. Something I especially appreciate is that Warhorse seemingly held great restraint when essentially remastering this game – it looks very much like the original release, but is just a bit easier on the eyes. The artistic vision of that first game remains intact, and based on comparisons I've been seeing, there aren't any major changes that disrespect what the original developers accomplished more than half a decade ago. To me, that is an ideal enhancement update: make it run better, increase the resolution, and lightly touch up the other areas of the game. It's okay if that knight still kind of looks a little wonky – it's the knight your original players of the 2018 came to enjoy seeing on their screen, and I like that this update upholds that. Even the gameplay matches that of the original game, and while that's for the worse when compared to the across-the-board improvements made in Kingdom Come: Deliverance II, it's nice to experience this game with a new coat of paint and come to understand the context in which its fans came to enjoy it. It's why, when I watched Dragon Ball Z for the first time in the late 2010s, I chose the original version– not Kai, which essentially trims the filler and remasters the visuals. Dragon Ball Z is a beloved anime, and I wanted to see it the way its long-time fans originally did; I appreciate Goku's adventures more because of that. I imagine I'm going to roll credits on Kingdom Come: Deliverance on my PS5, feeling the same. In the meantime, read my Kingdom Come: Deliverance II review to find out why it was one of my favorite games of 2025, and then read Game Informer's review of Kingdom Come: Deliverance to learn what we thought of it in 2018. For more information about this update, you can check out the full patch notes here. Are you excited to check out this update for Kingdom Come: Deliverance? Let us know in the comments below! View the full article
  14. Reviewed on: Xbox Series X/S Platform: PlayStation 5, Xbox Series X/S, PC Publisher: Squanch Games Developer: Squanch Games Release: February 13, 2026 Rating: Mature High On Life 2 is right on time. At a moment in time that seems increasingly bleak, Squanch Games’ latest project has dropped in to let you escape for a bit, laughing like an idiot while you do so. The typical Squanch brand of humor – the kind you might see on Adult Swim shows like Rick and Morty and Smiling Friends – runs rampant through dialogue, visual gags, and unexpected story twists. Combat and movement feel terrific thanks to the new skateboard system, the world has enough hidden in its corners to keep you wanting more, and it all fits into a 10 to 12-hour first-person shooter package that, while sometimes long in the tooth, doesn't overstay its welcome. High On Life 2 picks up with the same Bounty Hunter from the first game, but this time, they've gone through a personality shift. They're now The Outlaw, after an early fumbled mission forces them to turn their guns against fellow bounty hunters, breaking the code in the process. The pharmaceutical company that caused the botch, Rhea Pharmaceuticals, once again wants to use humans as drugs for aliens, only this time they want to distribute the goods as prescription medication. Yep, it's time to take on Big Pharma. To do so, you will select and hunt down specific targets involved with Rhea Pharma, including an elite billionaire bankrolling the company, a politician trying to swing legislation beneficial to the company, and more. The social commentary is about as subtle as a hammer to the skull, but the story is well written, which makes that commentary worth experiencing. The Outlaw is once again equipped with Gatlians, talking guns that provide as much commentary as they do combat prowess. Each Gatlian that joins you fulfills a certain firearm archetype: Sweezy is the automatic pistol, Gus is the shotgun, and Sheath is the assault rifle, among others. They all also have special abilities that help you get around in the world, and it helps make them all feel like equal parts of a big team. The banter back and forth between the talking guns and other characters is still as wacky as the first game, too. There's also a new character named Jeppy, a human/Gatlian hybrid who, once his meter is charged, can enter a battle and perform three powerful electrical attacks before disappearing. He can also only say his own name, though he says it with such delight that smiles are inevitable. Unfortunately, Jeppy was also the source of a weird technical error in the Xbox version in which this was reviewed. Any activation of Jeppy would cause the game to crash. No warning, no justification, nothing but the Xbox dashboard's main menu. This began in the first battle after meeting Jeppy, and then continued in subsequent battles. Thankfully, no battles required the use of Jeppy, and one accidental Jeppy summon did bring him into action, but that took place in the final waves of enemies before the final boss, and by then, it was too little, too late. In all, the game crashed about five times during this review, but three of them were Jeppy-related, while the other two were random one-off instances. While the world of High On Life 2 isn't overwhelmingly large, Squanch has made getting around in the city a breeze with a new skateboarding mechanic, frequently turning this first-person shooter into a first-person skater. Moving around the world on this skateboard is quick and easy, with plenty of places to grind a rail or jump onto a higher platform. The platforming is not quite as precise as I hoped, but thankfully, the checkpoint system is forgiving, allowing for quick restarts after falling into a pit. This new movement, in tandem with the varied arsenal, creates a combat system that's incredibly satisfying. Blasting through hordes of colorful and silly enemies is a delight, especially in later missions when you have more combat options to consider. Zooming around a battlefield, dodging enemy attacks, and returning fire makes for the best kind of chaos, all while the Gatlians cheer on the Outlaw as they're blasting away. That extends to the boss fights as well, which are mostly standard "large arena against massive enemy" style battles, but still offer plenty of good action. In fact, there's one phase of a particular boss fight that's so off-the-wall, I genuinely do not think I have ever seen anything like it before. That is a cliche, yes, but in this case, it is difficult to come up with anything that remotely compares to it from any game in recent memory. In and out of battle, the Gatlians are still very good at making you laugh, though most of the jokes fall into that Adult Swim irreverent style of humor. That style isn't everyone's cup of tea, but swearing and fart jokes do work hand-in-hand with some genuinely funny and clever moments. The shopping area in the hub world has some laugh-out-loud attributes, and you'll also once again be visiting a chain restaurant to have dinner – though this time, it's not Space Applebee's. More than all of that, the biggest high you'll get from High On Life 2 is the sheer creativity on display. It's abundantly clear that Squanch Games asked "what if we did this?" a lot during development, and most of those silly ideas made it into the final game. Wild thoughts like "What if we made a dual-wield weapon that's a married Gatlian couple on the edge of divorce, and explore that dynamic" or, "Hm, we need a voice actor for one NPC, what's John Waters up to?" are executed incredibly well throughout the entire game, and you never really know what's going to come next. High On Life 2 sets out to make you laugh, and it does a good job of it. It also sets out to bring you stylish, fast-paced combat with cool movement, and it does a good job of that, too. This is the kind of game that you can put on, laugh at for a while, and forget what's troubling you, even though reminders might slip in through the pointed social commentary. High On Life 2, despite being a battle against Big Pharma, is just what the doctor ordered. Score: 8.75 About Game Informer's review system View the full article
  15. The 29th Annual D.I.C.E. Awards took place yesterday, February 12, and the Academy of Interactive Arts & Sciences (AIAS) has declared its winners. Continuing its stellar awards run, Clair Obscur: Expedition 33 walked away with the most awards, with wins in five categories, including Game of the Year. Ghost of Yōtei also performed well as the second-most nominated title behind Clair Obscur. Other titles such as Blue Prince, Death Stranding 2: On the Beach, and Hades II also received recognition, and the event also saw former Naughty Dog president Evan Wells inducted into the AIAS Hall of Fame. Here's the list of every category and its nominees, with the winners highlighted in bold. Clair Obscur: Expedition 33 Game of the YearArc RaidersBlue PrinceClair Obscur: Expedition 33DispatchGhost of YōteiOutstanding Achievement in AnimationDeath Stranding 2: On The BeachGhost Of YōteiMonster Hunter WildsSouth of MidnightThe Midnight WalkOutstanding Achievement in Art DirectionClair Obscur: Expedition 33Death Stranding 2: On The BeachDispatchGhost Of YōteiThe Midnight WalkOutstanding Achievement in CharacterClair Obscur: Expedition 33 – EsquieClair Obscur: Expedition 33 – MaelleDispatch – Courtney/InvisigalDispatch – Robert Robertson III/Mecha ManGhost Of Yōtei – Atsu Ghost of Yōtei Outstanding Achievement in Original Music CompositionClair Obscur: Expedition 33Ghost Of YōteiHerdlingMario Kart WorldSword of the SeaOutstanding Achievement in Audio DesignArc RaidersDeath Stranding 2: On The BeachGhost Of YōteiLumines AriseSplit FictionOutstanding Achievement in StoryClair Obscur: Expedition 33Consume MedespeloteSouth of MidnightThe DrifterOutstanding Technical AchievementArc RaidersAssassin's Creed ShadowsDeath Stranding 2: On the BeachDonkey Kong BananzaDoom: The Dark AgesAction Game of the YearAbsolumArc RaidersDoom: The Dark AgesHades IINinja Gaiden 4 Death Stranding 2: On the Beach Adventure Game of the YearBlue PrinceDispatchDonkey Kong BananzaGhost Of YōteiHollow Knight: SilksongFamily Game of the YearLEGO Party!LEGO VoyagersLumines AriseMarvel Cosmic InvasionPOPUCOMFighting Game of the Year2XKOCapcom Fighting Collection 2Fatal Fury: City of the WolvesMortal Kombat: Legacy KollectionWWE 2K25Racing Game of the YearEA Sports F1 25Kirby Air RidersMario Kart WorldWheel WorldRole-Playing Game of the YearClair Obscur: Expedition 33Citizen Sleeper 2: Starward VectorKingdom Come: Deliverance IIMonster Hunter WildsThe Outer Worlds 2 Blue Prince Sports Game of the YearEA Sports FC 26PGA Tour 2K25MLB The Show 25NBA 2K26RematchStrategy/Simulation Game of the YearThe AltersDrop DuchyEuropa Universalis VThe King is WatchingStarVadersImmersive Reality Technical AchievementGhost TownHotel InfinityMarvel's Deadpool VRStar Wars: Beyond Victory – A Mixed Reality PlaysetUnloopImmersive Reality Game of the YearDemeo x Dungeons & Dragons: BattlemarkedGhost TownMarvel's Deadpool VRThe Midnight WalkThief VR: Legacy of ShadowOutstanding Achievement for an Independent GameBaby StepsBlue PrinceConsume MedespeloteDispatch Hades II Mobile Game of the YearPersona 5: The Phantom XUmamusume: Pretty DerbyWhat The Clash?Where Winds MeetOnline Game of the YearArc RaidersBattlefield 6Mario Kart WorldMarvel RivalsSplit FictionOutstanding Achievement in Game DesignArc RaidersBlue PrinceHades IIKingdom Come: Deliverance IIÖooOutstanding Achievement in Game DirectionBlue PrinceClair Obscur: Expedition 33Ghost of YōteiHades IIKingdom Come: Deliverance II View the full article
  16. Sega Sammy has released its financial results for the nine months ended December 31, 2025, noting significant declines in operating and ordinary income due to new game releases that failed to meet sales expectations. Read more View the full article
  17. Ubisoft published its financial results for the nine months ending December 31, 2025, reporting an 18% increase in net bookings to €1.1 billion, mainly driven by Assassin's Creed. Read more View the full article
  18. Clair Obscur: Expedition 33 received the most accolades at the 29th annual DICE Awards last night, including Game of the Year. Read more View the full article
  19. It's a new year, and as snow flurries start to settle, video game publishers are laying out the roadmap for 2026 and beyond. Here's everything announced at the February PlayStation State of Play, which debuted earlier today. Kena: Scars of Kosmora AnnouncedRelease Date: 2026 (PlayStation, PC) Developer Ember Lab, helmed by the Grier brothers, announced a sequel to its 3D action platformer, Kena: Bridge of Spirits, during today's PlayStation State of Play. Kena: Scars of Kosmora follows an older, more experienced Kena who now helps living people as a spirit guide, equipped with a new staff and her fox-like spirit companion, which seemingly evolves into a mount later in the adventure. Ghost of Yōtei Legends Got a Release Date TrailerRelease Date: March 10 (PlayStation 5) Coming alongside Patch 1.5, Ghost of Yōtei Legends is a four-player online cooperative multiplayer mode featuring four playable classes. Team up to defeat the demonic Yōtei Six. Death Stranding 2 On The Beach is Coming to PCRelease Date: March 19 Kojima Productions is bringing Death Stranding 2 to PC less than a year after releasing the esteemed sequel on PlayStation 5. The port includes quality-of-life improvements such as unlocked framerates, ultra-wide support, DualSense controller support, upscaling, and frame generation. Bad Robot Games Shares 4:Loop Gameplay Release Date: TBA (PlayStation 5, PC) Game director Mike Booth showcases several emergent systems present in the upcoming cooperative shooter. The gameplay overview ends with a call for interested parties to sign up for playtesting. A Pragmata Demo is Available NowRelease Date: April 24 (PlayStation 5, Xbox Series X/S, Switch 2, PC) Kicking off a series of Capcom trailers, we got an extended look at Pragmata's otherworldly rendition of New York City, as quiet piano notes accompanied a heartfelt conversation between joint protagonists Diana and Hugh. The new trailer ends with the reveal of a Pragmata gameplay demo, available now across the game's various launch platforms. Leon Returns to RCPD in Resident Evil RequiemRelease Date: February 27 (PlayStation 5, Xbox Series X/S, Switch 2, PC) Yet another Resident Evil Requiem trailer showcases the upcoming first-person/third-person horror-action game featuring Leon S. Kennedy and newcomer Grace Ashcroft. However, the trailer ends as Leon visits a dilapidated Raccoon City Police Department many years after the events of Resident Evil 2. Legacy of Kain: Defiance Remastered AnnouncedRelease Date: March 3 (Current and Last Gen Consoles, Switch 1/2, PC) The final chapter of the Soul Reaver saga, first released in 2003, is coming via Legacy of Kain: Defiance Remastered. The remaster features new character skins, lost levels, and a photo mode. The Legacy of Kain series is also getting a new 2D action game, apparently. Strategy RPG Brigandine Abyss AnnouncedRelease Date: 2026 (PlayStation 5, Xbox Series X/S, Switch 2, PC) The next installment of Happinent's strategy RPG series, Brigandine Abyss, is coming later this year with over 100 unit classes and six main storylines to conquer. Dead or Alive 6: Last Round Coming to PS5Release Date: June 25 (PlayStation 5, Xbox Series X/S, and PC) Koei Tecmo and Team Ninja are releasing Dead or Alive 6 on the PlayStation 5 and other platforms. The updated version, titled Dead or Alive 6: Last Round, features the game's various DLC characters and an improved photo mode. Koie Tecmo announced new characters and costumes are arriving in future updates, and there's a free-to-play version of Dead or Alive 6: Last Round available at launch for curious players. Finally, the announcement concludes with the news of another Dead or Alive game in development for PlayStation 5. Remedy Shows Off Control: Resonant GameplayRelease: 2026 (PlayStation 5, Xbox Series X/S, PC) In a new gameplay reveal trailer, developer Remedy Entertainment showcases Dylan Faden's traversal powers as the protagonist runs across the sides of buildings in an alternate version of Manhattan. The folding cityscape is reminiscent of strange but gripping scenes from movies like Inception or Dr. Strange. Co-Op Action RPG Crimson Moon AnnouncedRelease: Fall 2026 (PlayStation 5, Xbox Series X/S, PC) Heavy metal plays as a disembodied voice speaks to the half-human, half-angel protagonists in the announcement trailer of Crimson Moon, a new cooperative action RPG set to release later this year. The video shows two characters fighting skeletal armies in decadent cathedrals and all manner of dark fantasy locales. Another Look at Beast of ReincarnationRelease Date: August 4 (PlayStation 5, Xbox Series X/S, PC) Game Freak's upcoming action game impresses again in a new trailer showcased during today's State of Play. The video showcases breakneck combat sequences and massive bosses that fill arenas with deadly flora and fauna. Rayman 30th Anniversary Edition Releases TomorrowRelease Date: February 13 (PlayStation 5, Xbox Series X/S, Switch, PC) Developer Digital Eclipse returns to lend its signature treatment to Ubisoft's Rayman series, which is celebrating its 30th anniversary this year. This special edition features an interactive documentary and museum-like elements, and includes Rayman's five original versions. Explore the platforming mascot's history digitally tomorrow, or add it to your physical collection on June 26. Mina the Hollower Gets A New Demo TomorrowRelease: Spring 2026 (Current and Last Gen Consoles, Switch 1/2, PC) Watch Game Informer's making-of documentary, directed and filmed by yours truly, on Mina the Hollower while you wait for Yacht Club Games to release its upcoming Zelda-like sometime this Spring. Nomada Studio's Neva is Getting a Prologue DLCRelease Date: February 19 (PlayStation 5, PS4, Xbox Series X/S, Switch, PC) Swordswoman Alba and her young wolf cub, Neva, return in a new DLC titled Neva: Prologue. Developer Nomada Studio introduces new mechanics and locations in the update, according to the reveal trailer. Yakoh Shinobi OpsRelease: 2027 (PlayStation 5) Acquire and Shueisha Games revealed a new cooperative stealth game with an unexpected twist: an isometric camera. Infiltrate a Japanese castle town as one of four ninjas, each with seemingly unique abilities, while evading or assassinating demonic-looking guards. This game looks cool as hell! Krafton Announces Project WindlessRelease: TBA (PlayStation 5, TBD) Krafton announced a video game adaptation of The Bird That Drinks Tears, a Korean novel about a rooster fighting off armies of zealots with its twin blades. Lucasfilm Debuts Star Wars: Galactic Racer GameplayRelease Date: 2026 (PlayStation 5, Xbox Series X/S, PC) Lucasfilm just debuted a second trailer for Star Wars: Galactic Racer, this time showing off the various speeder bikes and podracing vehicles we can expect to pilot in its upcoming racing game. Look at those crash physics. 007: First Light Gets Another TrailerRelease Date: May 27 (PlayStation 5, Xbox Series X/S, Switch 2, PC) IO Interactive debuted a montage-style trailer depicting several mission locations and story beats of 007: First Light, which you can read about in this month's Game Informer cover story. Metal Gear Solid Master Collection Vol. 2 RevealedRelease Date: August 27 (PlayStation 5, Xbox Series X/S, Switch 1/2, PC) Konami is bringing the remaining titles in its legendary Metal Gear Solid series, Guns of the Patriots and Peace Walker, to modern consoles and PC. Until now, MGS4 was only accessible on its original platform, the PS3. Additionally, an update to MGS Master Collection Volume 1 is coming later today, including new high-resolution graphic options. Darwin's Paradox Demo Out TomorrowRelease Date: April 2 (PlayStation 5, Xbox Series X/S, Switch 2, PC) Konami's upcoming puzzle platformer, Darwin's Paradox, follows the misadventures of a young octopus after a mysterious force thrusts him out of the ocean and onto the streets. The game looks charming, and it's getting a demo tomorrow. Castlevania: Belmont's Curse AnnouncedRelease: 2026 (PlayStation 5, Xbox Series X/S, Switch, PC) Konami has tapped acclaimed indie developers Motion Twin and Evil Empire to create a new 2.5D Castlevania title set 23 years after Castlevania III: Dracula's Curse. The project is scheduled to be released later this year. Silent Hill: Townfall Gets First Full-Length TrailerRelease: 2026 (PlayStation 5, PC) Konami has revealed the first look at gameplay for Silent Hill: Townfall, a new game from Annapurna Interactive and Screen Burn, that's coming later this year. The trailer showcases the protagonist, Simon, waking up in St. Amelia, an oceanside town dotted with scattered, weatherworn protest signs. Not much is known about Simon, of course, but he appears to be wearing a hospital band and an IV still in his arm. Konami Announces Rev. NoirRelease: TBA (PlayStation 5, TBD) In development for PlayStation 5, Konami's upcoming action RPG aims to cultivate the "heartfelt moments that define JRPGs," according to a spokesperson. Untitled John Wick Game AnnouncedRelease: TBA (PlayStation 5, Xbox Series X/S, PC) I hope they just call it John Wick: The Game. Marathon Gets A New TrailerRelease: March 5 (PlayStation 5, Xbox Series X/S, PC) Bungie returns to show off Marathon's creepy side in a new horror-ish trailer. A server slam kicks off on February 26. New PlayStation+ Additions AnnouncedMarvel Spider-Man 2 joins the program on February 17, while the classics catalog is expanding soon with Tekken: Dark Resurrection and Time Crisis. Big Walk Gets Another TrailerRelease: 2026 (PlayStation 5, PC) The next game from the studio behind Untitled Goose Game is coming to PlayStation 5 and continues to look great. I can't wait to play this cooperative, comedic hiking adventure. Housemarque Reveals Another Saros TrailerRelease: April 30 (PlayStation 5) The trailer highlights the survivors of Echelon 4 alongside permanent progression systems and challenge modifiers. Unbreakable X-Men Coming to Marvel Tōkon: Fighting SoulsRelease Date: August 6 (PlayStation, PC) X-Men members Storm, Wolverine, Magik, and Danger prepare to join the fight. The upcoming Marvel fighting game is set to launch in early August. God of War Trilogy RemakeRelease: TBA (PlayStation 5) Santa Monica Studio announced a remake of the original God of War trilogy, which is now in early development. Don't expect to hear more about this one for a while. God of War: Sons of SpartaRelease Date: Available Today (PlayStation 5) Santa Monica Studio has teamed up with Mega Cat Studios to shadow drop a God of War prequel featuring young Kratos and his brother, Deimos. Notably, the new 2D action game features a distinct pixel artstyle. View the full article
  20. Fatal Frame II is a hallmark of its era, and this remake looks to bring the Crimson Butterfly forward a few decades for new and old audiences alike. Does it snap a pretty picture? Kyle and Eric take a look in the latest preview. View the full article
  21. The ultimate reveal of today's PlayStation State of Play was the teaser for God of War Trilogy Remake. As the name suggest, Santa Monica Studio is revisiting the original trilogy of games that turned Kratos from an angry Spartan warrior into an even angrier God-slaying icon. TC Carson, the original voice actor for Kratos, greeted fans to explain that the Trilogy Remake has entered development but is in the early stages. Thus, it will be some time before Santa Monica will be able to share another update. "But I'm telling you, I'm telling you, next time we come back, we coming with something big, baby," says Carson. The teaser trailer only gave us a fiery logo to admire, but nothing else for the time being. While God of War, God of War II, and God of War III have been remastered in HD before, this will surely be the biggest overhaul these games have received yet. Though it will apparently be a while, we're very curious to see how Santa Monica updates the trilogy that put them on the map. View the full article
  22. Sony and Sony Santa Monica teased that it is remaking the original God of War trilogy, but it will be a while before we see it, let alone play it. To help with the sting of the wait, today it is releasing God of War Sons of Sparta. The game is developed by Mega Cat Studios, which in recent history has mostly worked on backyard sports games, in partnership with Santa Monica Studio. Sons of Sparta is a 2D, pixelated action game that follows a young Kratos and his brother Deimos. The game's description reads, "They must overcome threats that will put all their training to the test while confronting the true meaning of duty and honor." This is not the first time we have played a God of War prequel, or played a game featuring Kratos' brother, as the PSP game Ghost of Sparta had a story involving him. This also isn't the first time we have played a God of War game with a pixelated Kratos. In 2007, there was a pre-smartphone mobile called God of War: Betrayal. This is, however, the furthest backward in Kratos' timeline we have ever played. God of War Sons of Sparta is out today on PlayStation 5. View the full article
  23. Saber Interactive, which is the developer behind all kinds of games like World War Z, Evil Dead: The Game, and Warhammer 40,000: Space Marine 2, has revealed John Wick, a third-person action game based on the brutal action movies. It's being developed alongside John Wick movie series director Chad Stahelski and features Keanu Reeves' likeness – there's no word on whether he will return to voice the character in the game, though. The trailer looks a lot like the John Wick movies, which means you see a stylish Keanu Reeves shoot, punch, and stab enemies with ease. The trailer shows a tailor of sorts creating a new suit for John Wick, explaining, "A man with your skillset must be able to move unrestrained, unconstricted; he must be versatile, capable, adaptable; he must be grounded, stable, constant." That monologue is contrasted with John Wick killing people left and right, using whatever he can get his hands on in a nondescript city. Check it out for yourself in the Untitled John Wick Game reveal trailer below: "Created in collaboration between Saber, Lionsgate, and franchise director Chad Stahelski, the new 'Untitled John Wick Game' will feature an original script set in the John Wick timeline, expanding on the franchise's lore with familiar characters fans already know, as well as completely new ones," the trailer's description reads. "Saber's design will be faithful to the unique style and signature elements of the series, including a distinct gun fu combat system, jaw-dropping camerawork, immersive driving experiences, and a variety of memorable environments, all crafted to make players feel like they are in a John Wick movie, playing the role of John Wick himself." This Untitled John Wick Game is actually not the first game starring Keanu Reeves' assassin – developer Bithell Games released John Wick Hex back in 2019. You can read Game Informer's John Wick Hex review here. Are you excited for this John Wick game? Let us know in the comments below! View the full article
  24. If the explosive popularity of the Metroidvania genre is any indication, Castlevania is one of the most influential game series of all time. That said, it's been years since the franchise got a new entry, and even longer since it got a 2D entry. Thankfully, today's PlayStation State of Play announced that the series, much like Dracula, is rising from a deep slumber. Castlevania: Belmont's Curse, a new sidescrolling entry in the series, will drop later this year. The game is being developed in a partnership between Konami, which made the originals, and two indie teams: Evil Empire and Motion Twin. The latter two are best known for their work on the Dead Cells games, with Evil Empire assisting the main team at Motion Twin with post-launch updates. Dead Cells takes heavy inspiration from Castlevania, both aesthetically and mechanically, and the game even got a massive Castlevania expansion a few years ago. Belmont's Curse is set 23 years following Castlevania III: Dracula's Curse, which dropped in 1989 for the NES. The series has been around for quite a while, as this year is Castlevania's 40th anniversary. Belmont's Curse is out in 2026. For more on the franchise and these developers, check out our impressions of the Return to Castlevania DLC for Dead Cells. View the full article
  25. Saros is not a sequel to Returnal (at least we don't think it is), but it is undeniably a follow-up to Housemarque's excellent rogue game, building on what the team built mechanically in that game. Today's State of Play Saros trailer focused on many elements that will separate it from Returnal. For one, there are many more characters to interact with. Between runs you will talk to other survivors in The Passage. There also appear to be far more permanent progression options to unlock. The trailer also showed options for making the game more difficult or easier by turning on and off abilities. Housemarque stressed, however, that striking a balance is important. You can also teleport straight to unlocked biomes, a big dpearture from Returnal. Finally, Housemarque explained (to a small degree, at least) how the eclipse system will work. You can manually activate an eclipse and it will change how the world looks and sounds, and enemies will become more powerful and do more damage. But there are also some positive outcomes, too, making it worth activating. Saros releases April 30. View the full article
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